High Performance JavaScript via Data Oriented Design

High Performance JavaScript via Data Oriented Design
06 Sep 2015

This is a post I’ve been meaning to make for a while, since it’s a technique with a decent amount of value that I don’t see very frequently in JavaScript code, even in places when performance is a concern, so I wanted to talk about it (even though nobody reads this). Note that for the rest of this article, I’m going to assume you have a strong grasp of javascript, and won’t bother explaining trivial things about the language.

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Implementing Jelly Physics

Implementing Jelly Physics
02 Feb 2014

I spent the weekend implementing 2D “jelly” physics similar to The Floor is Jelly.

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